The magnetism of a cursed island in the middle of the ocean. Solitude and fear in its purest form. The twisting of psychological terror taken to its maximum expression. These are the premises of The Lightkeeper, a first-person game where you will delve into the most unfathomable mysteries of the human being without neglecting your main mission: to keep the lighthouse of the Sinnigan Islands lit, come what may.
The magnetism of a cursed island in the middle of the ocean. Solitude and fear in its purest form. The twisting of psychological terror taken to its maximum expression. These are the premises of The Lightkeeper, a first-person game where you will delve into the most unfathomable mysteries of the human being without neglecting your main mission: to keep the lighthouse of the Sinnigan Islands lit, come what may.
PROJECTS
PROJECTS